FIBA Official Basketball rules 2018

Table of Contents 4
Table of Diagrams 5
Rule One – The game 6
Art. 1 Definitions 6
1.1 Basketball game 6
The game is controlled by the officials, table officials and a commissioner, if present. 6
1.2 Basket: opponents'/own 6
The basket that is attacked by a team is the opponents' basket and the basket which is defended by a team is its own basket. 6
1.3 Winner of a game 6
The team that has scored the greater number of game points at the end of playing time shall be the winner. 6
Rule Two – PLAYING Court and equipment 7
Art. 2 Playing court 7
2.1 Playing court 7
2.2 Backcourt 7
2.3 Frontcourt 7
2.4 Lines 7
2.4.1 Boundary line 7
2.4.2 Centre line, centre circle and free-throw semi-circles 7
2.4.3 Free-throw lines, restricted areas and free-throw rebound places 9
2.4.4 3-point field goal area 9
2.4.5 Team bench areas 9
2.4.6 Throw-in lines 9
2.4.7 No-charge semi-circle areas 9
2.5 Position of the scorer's table and substitution chairs (Diagram 4) 11
Art. 3 Equipment 12
Rule Three – Teams 13
Art. 4 Teams 13
4.1 Definition 13
4.1.1 A team member is eligible to play when he has been authorised to play for a team according to the regulations, including regulations governing age limits, of the organising body of the competition. 13
4.1.2 A team member is entitled to play when his name has been entered on the scoresheet before the beginning of the game and as long as he has neither been disqualified nor committed 5 fouls. 13
4.1.3 During playing time, a team member is: 13
4.1.4 During an interval of play, all team members entitled to play are considered as players. 13
4.2 Rule 13
4.2.1 Each team shall consist of: 13
4.2.2 During playing time 5 team members from each team shall be on the playing court and may be substituted. 13
4.2.3 A substitute becomes a player and a player becomes a substitute when: 13
4.3 Uniforms 13
4.3.1 The uniform of all team members shall consist of: 13
4.3.2 Each team member shall wear a shirt numbered on the front and back with plain numbers, of a colour contrasting with the colour of the shirt. 14
4.3.3 Teams must have a minimum of 2 sets of shirts and: 14
4.4 Other equipment 14
4.4.1 All equipment used by players must be appropriate for the game. Any equipment that is designed to increase a player's height or reach or in any other way give an unfair advantage is not permitted. 14
4.4.2 Players shall not wear equipment (objects) that may cause injury to other players. 14
4.4.3 During the game a player may wear shoes of any colour combination, but the left and right shoe must match. No flashing lights, reflective material or other adornments are permitted. 14
4.4.4 During the game a player may not display any commercial, promotional or charitable name, mark, logo or other identification including, but not limited to, on his body, in his hair or otherwise. 15
4.4.5 Any other equipment not specifically mentioned in this article must be approved by the FIBA Technical Commission. 15
Art. 5 Players: Injury 16
5.1 In the event of injury to a player(s), the officials may stop the game. 16
5.2 If the ball is live when an injury occurs, the official shall not blow his whistle until the team in control of the ball has shot for a field goal, lost control of the ball, withheld the ball from play or the ball has become dead. If it is necessa... 16
5.3 If the injured player cannot continue to play immediately (within approximately 15 seconds) or, if he receives treatment, he must be substituted unless the team is reduced to fewer than 5 players on the playing court. 16
5.4 Head coaches, assistant coaches, substitutes, excluded players and accompanying delegation members may enter the playing court, only with the permission of an official, to attend to an injured player before he is substituted. 16
5.5 A doctor may enter the playing court, without the permission of an official if, in the doctor's judgement, the injured player requires immediate medical treatment. 16
5.6 During the game, any player who is bleeding or has an open wound must be substituted. He may return to the playing court only after the bleeding has stopped and the affected area or open wound has been completely and securely covered. 16
5.7 If the injured player or any player who is bleeding or has an open wound recovers during a time-out taken by either team, before the scorer’s signal for the substitution, that player may continue to play. 16
5.8 Players who have been designated by the head coach to begin the game or who receive treatment between free throws may be substituted in the event of an injury. In this case, the opponents are also entitled to substitute the same number of players,... 16
Art. 6 Captain: Duties and powers 16
6.1 The captain (CAP) is a player designated by his head coach to represent his team on the playing court. He may communicate in a courteous manner with the officials during the game to obtain information only when the ball is dead and the game clock ... 16
6.2 The captain shall inform the crew chief no later than 15 minutes following the end of the game, if his team is protesting against the result of the game and sign the scoresheet in the 'Captain's signature in case of protest' column. 16
Art. 7 Head coach and first assistant coach: Duties and powers 16
7.1 At least 40 minutes before the game is scheduled to begin, each head coach or his representative shall give the scorer a list with the names and corresponding numbers of the team members who are eligible to play in the game, as well as the name of... 16
7.2 At least 10 minutes before the game is scheduled to begin, each head coach shall confirm his agreement with the names and corresponding numbers of his team members and the names of the head coach and first assistant coach by signing the scoresheet... 16
7.3 The head coaches, assistant coaches, substitutes, excluded players and accompanying delegation members are the only persons permitted to sit on the team bench and remain within their team bench area. During playing time all substitutes, excluded ... 17
7.4 The head coach or the first assistant coach may go to the scorer’s table during the game to obtain statistical information only when the ball becomes dead and the game clock is stopped. 17
7.5 The head coach may communicate in a courteous manner with the officials during the game to obtain information only when the ball is dead and the game clock is stopped. 17
7.6 Either the head coach or the first assistant coach, but only one of them at any given time, is permitted to remain standing during the game. They may address the players verbally during the game provided they remain within their team bench area. T... 17
7.7 If there is a first assistant coach, his name must be entered on the scoresheet before the beginning of the game (his signature is not necessary). He shall assume all duties and powers of the head coach if, for any reason, the head coach is unable... 17
7.8 If the captain leaves the playing court, the head coach shall inform an official of the number of the player who shall act as captain on the playing court. 17
7.9 The captain shall act as player coach if there is no head coach, or if the head coach is unable to continue and there is no first assistant coach entered on the scoresheet (or the latter is unable to continue). If the captain must leave the playin... 17
7.10 The head coach shall designate the free-throw shooter of his team in all cases where the free-throw shooter is not determined by the rules. 17
Rule Four – Playing regulations 18
Art. 8 Playing time, tied score and overtime 18
8.1 The game shall consist of 4 quarters of 10 minutes each. 18
8.2 There shall be an interval of play of 20 minutes before the game is scheduled to begin. 18
8.3 There shall be the intervals of play of 2 minutes between the first and second quarter (first half), between the third and fourth quarter (second half) and before each overtime. 18
8.4 There shall be a half-time interval of play of 15 minutes. 18
8.5 An interval of play begins: 18
8.6 An interval of play ends: 18
8.7 If the score is tied at the end of the fourth quarter, the game shall continue with as many overtimes of 5 minutes duration each as necessary to break the tie. 18
If the aggregated score of both games for a 2-games home and away total points series competition system is tied at the end of the second game, this game shall continue with as many overtimes of 5 minutes duration each as necessary to break the tie. 18
8.8 If a foul is committed when or just before the game clock signal sounds for the end of the quarter or overtime, any eventual free throw(s) shall be administered after the end of the quarter or overtime. 18
Art. 9 Beginning and end of a quarter, overtime or the game 18
9.1 The first quarter begins when the ball leaves the hand(s) of the crew chief on the toss for the jump ball. 18
9.2 All other quarters or overtimes begin when the ball is at the disposal of the player taking the throw-in. 18
9.3 The game cannot begin if one of the teams is not on the playing court with 5 players ready to play. 18
9.4 For all games, the first team named in the schedule (home team) shall have the team bench and its own basket on the left side of the scorer’s table, facing the playing court. 18
9.5 Before the first and third quarter, teams are entitled to warm-up in the half of the playing court in which their opponents' basket is located. 19
9.6 Teams shall exchange baskets for the second half. 19
9.7 In all overtimes the teams shall continue to play towards the same baskets as in the fourth quarter. 19
9.8 A quarter, overtime or game shall end when the game clock signal sounds for the end of the quarter or overtime. When the backboard is equipped with red lighting around its perimeter, the lighting takes precedence over the game clock signal sound. 19
Art. 10 Status of the ball 19
10.1 The ball can be either live or dead. 19
10.2 The ball becomes live when: 19
10.3 The ball becomes dead when: 19
10.4 The ball does not become dead and the goal counts if made when: 19
Art. 11 Location of a player and an official 20
11.1 The location of a player is determined by where he is touching the floor. 20
11.2 The location of an official is determined in the same manner as that of a player. When the ball touches an official, it is the same as touching the floor at the official's location. 20
Art. 12 Jump ball and alternating possession 20
12.1 Jump ball definition 20
12.1.1 A jump ball occurs when an official tosses the ball in the centre circle between any 2 opponents at the beginning of the first quarter. 20
12.1.2 A held ball occurs when one or more players from opposing teams have one or both hands firmly on the ball so that neither player can gain control without undue roughness. 20
12.2 Jump ball procedure 20
12.2.1 Each jumper shall stand with both feet inside the half of the centre circle nearest to his own basket with one foot close to the centre line. 20
12.2.2 Team-mates may not occupy adjacent positions around the circle if an opponent wishes to occupy one of those positions. 20
12.2.3 The official shall then toss the ball vertically upwards between the 2 opponents, higher than either of them can reach by jumping. 20
12.2.4 The ball must be tapped with the hand(s) of at least one of the jumpers after it reaches its highest point. 20
12.2.5 Neither jumper shall leave his position until the ball has been legally tapped. 20
12.2.6 Neither jumper may catch the ball or tap it more than twice until it has touched one of the non-jumpers or the floor. 20
12.2.7 If the ball is not tapped by at least one of the jumpers, the jump ball shall be repeated. 20
12.2.8 No part of a non-jumper's body may be on or over the circle line (cylinder) before the ball has been tapped. 20
12.3 Jump ball situations 20
12.4 Alternating possession definition 21
12.4.1 Alternating possession is a method of causing the ball to become live with a throw-in rather than a jump ball. 21
12.4.2 Alternating possession throw-in: 21
12.5 Alternating possession procedure 21
12.5.1 In all jump ball situations teams shall alternate possession of the ball for a throw-in from the place nearest to where the jump ball situation occurs. 21
12.5.2 The team that does not gain control of the live ball on the playing court after the jump ball shall be entitled to the first alternating possession. 21
12.5.3 The team entitled to the next alternating possession at the end of any quarter or overtime shall begin the next quarter or overtime with a throw-in from the centre line extended, opposite the scorer’s table, unless there are further free throws... 21
12.5.4 The team entitled to the alternating possession throw-in shall be indicated by the alternating possession arrow in the direction of the opponents’ basket. The direction of the alternating possession arrow shall be reversed immediately when the ... 21
12.5.5 A violation by a team during its alternating possession throw-in causes that team to lose the alternating possession throw-in. The direction of the alternating possession arrow shall be reversed immediately, indicating that the opponents of the... 21
12.5.6 A foul by either team: 21
Art. 13 How the ball is played 22
13.1 Definition 22
13.2 Rule 22
Art. 14 Control of the ball 22
14.1 Definition 22
14.1.1 Team control starts when a player of that team is in control of a live ball by holding or dribbling it or has a live ball at his disposal. 22
14.1.2 Team control continues when: 22
14.1.3 Team control ends when: 22
Art. 15 Player in the act of shooting 22
15.1 Definition 22
15.1.1 A shot for a field goal or a free throw is when the ball is held in a player’s hand(s) and is then thrown into the air towards the opponents' basket. 22
15.1.2 The act of shooting: 22
15.1.3 A continuous movement in the act of shooting: 23
Art. 16 Goal: When made and its value 23
16.1 Definition 23
16.1.1 A goal is made when a live ball enters the basket from above and remains within or passes through the basket entirely. 23
16.1.2 The ball is considered to be within the basket when the slightest part of the ball is within the basket and below the level of the ring. 23
16.2 Rule 23
16.2.1 A goal is credited to the team attacking the opponents’ basket into which the ball has entered as follows: 23
16.2.2 If a player accidentally scores a field goal in his team’s basket, the goal counts 2 points and shall be entered on the scoresheet as having been scored by the captain of the opponents’ team on the playing court. 23
16.2.3 If a player deliberately scores a field goal in his team’s basket, it is a violation and the goal does not count. 23
16.2.4 If a player causes the entire ball to pass through the basket from below, it is a violation. 23
16.2.5 The game clock or the shot clock must show 0:00.3 (3 tenths of a second) or more for a player to gain control of the ball on a throw-in or on a rebound after the last free throw in order to attempt a shot for a field goal. If the game clock or ... 23
Art. 17 Throw-in 24
17.1 Definition 24
17.1.1 A throw-in occurs when the ball is passed into the playing court by the out-of-bounds player taking the throw-in. 24
17.2 Procedure 24
17.2.1 An official must hand or place the ball at the disposal of the player taking the throw-in. He may also toss or bounce pass the ball provided that: 24
17.2.2 The player shall take the throw-in from the place nearest to the infraction or where the game was stopped, except directly behind the backboard. 24
17.2.3 At the beginning of all quarters other than the first one and all overtimes, the throw-in shall be administered from the centre line extended, opposite the scorer's table. 24
17.2.4 When the game clock shows 2:00 minutes or less in the fourth quarter or overtime, following a time-out taken by the team that is entitled to the possession of the ball from its backcourt, the head coach of that team has the right to decide whet... 24
17.2.5 Following a personal foul committed by a player of the team in control of a live ball, or of the team entitled to the ball, the game shall be resumed with a throw-in from the place nearest to the infraction. 24
17.2.6 Following a technical foul, the game shall be resumed with a throw-in from the place nearest to where the ball was located when the technical foul was called, unless otherwise stated in these rules. 24
17.2.7 Following an unsportsmanlike or disqualifying foul, the game shall be resumed with a throw-in from the throw-in line at the team’s frontcourt, unless otherwise stated in these rules. 24
17.2.8 Following a fight, the game shall be resumed as stated in Art. 39. 24
17.2.9 Whenever the ball enters the basket, but the field goal or the free throw is not valid, the game shall be resumed with a throw-in from the free-throw line extended. 24
17.2.10 Following a successful field goal or a successful last free throw: 24
17.3 Rule 25
17.3.1 The player taking the throw-in shall not: 25
17.3.2 During the throw-in other player(s) shall not: 25
17.3.3 When the game clock shows 2:00 minutes or less in the fourth quarter and in each overtime, and there is a throw-in, the official shall use an illegal boundary line crossing signal as a warning while administering the throw-in. 25
If a defensive player: 25
it is a violation and shall lead to a technical foul. 25
17.4 Penalty 25
Art. 18 Time-out 25
18.1 Definition 25
18.2 Rule 25
18.2.1 Each time-out shall last 1 minute. 25
18.2.2 A time-out may be granted during a time-out opportunity. 25
18.2.3 A time-out opportunity begins when: 25
18.2.4 A time-out opportunity ends when the ball is at the disposal of a player for a throw-in or for a first free throw. 26
18.2.5 Each team may be granted: 26
18.2.6 Unused time-outs may not be carried over to the next half or overtime. 26
18.2.7 A time-out is charged on the team whose head coach first made a request unless the time-out is granted following a field goal scored by the opponents and without an infraction having been called. 26
18.2.8 A time-out shall not be permitted to the scoring team when the game clock shows 2:00 minutes or less in the fourth quarter and in each overtime and, following a successful field goal unless an official has interrupted the game. 26
18.3 Procedure 26
18.3.1 Only a head coach or first assistant coach has the right to request a time-out. He shall establish visual contact with the scorer or he shall go to the scorer’s table and ask clearly for a time-out, making the proper conventional sign with his ... 26
18.3.2 A time-out request may be cancelled only before the scorer's signal has sounded for such a request. 26
18.3.3 The time-out period: 26
18.3.4 As soon as a time-out opportunity begins, the scorer shall sound his signal to notify the officials that a team has requested a time-out. 26
18.3.5 During the time-out and during an interval of play before the beginning of the second and fourth quarter or each overtime the players may leave the playing court and sit on the team bench and any person permitted to sit on the team bench may en... 26
18.3.6 If the request for the time-out is made by either team after the ball is at the disposal of the free-throw shooter for the first free throw, the time-out shall be granted if: 26
Art. 19 Substitution 27
19.1 Definition 27
19.2 Rule 27
19.2.1 A team may substitute a player(s) during a substitution opportunity. 27
19.2.2 A substitution opportunity begins when: 27
19.2.3 A substitution opportunity ends when the ball is at the disposal of a player for a throw-in or a first free throw. 27
19.2.4 A player who has become a substitute and a substitute who has become a player cannot respectively re-enter the game or leave the game until the ball becomes dead again, after a clock-running phase of the game, unless: 27
19.2.5 A substitution shall not be permitted to the scoring team when the game clock is stopped following a successful field goal when the game clock shows 2:00 minutes or less in the fourth quarter and in each overtime unless an official has interrup... 27
19.3 Procedure 27
19.3.1 Only a substitute has the right to request a substitution. He (not the head coach or the first assistant coach) shall go to the scorer’s table and ask clearly for a substitution, making the proper conventional sign with his hands, or sit on the... 27
19.3.2 A substitution request may be cancelled only before the scorer's signal has sounded for such a request. 27
19.3.3 As soon as a substitution opportunity begins, the scorer shall sound his signal to notify the officials that a request for a substitution has been made. 27
19.3.4 The substitute shall remain outside the boundary line until the official blows his whistle, gives the substitution signal and beckons him to enter the playing court. 27
19.3.5 The player being substituted is permitted to go directly to his team bench without reporting either to the scorer or the official. 27
19.3.6 Substitutions shall be completed as quickly as possible. A player who has committed 5 fouls or has been disqualified must be substituted immediately (taking no more than 30 seconds). If, in the judgement of an official, there is a delay of the ... 27
19.3.7 If a substitution is requested during a time-out or during an interval of play other than the half-time interval, the substitute must report to the scorer before entering the game. 28
19.3.8 If the free-throw shooter must be substituted because he: 28
19.3.9 If the request for a substitution is made by either team after the ball is at the disposal of the free-throw shooter for the first free throw, the substitution shall be granted if: 28
Art. 20 Game lost by forfeit 28
20.1 Rule 28
20.2 Penalty 28
20.2.1 The game is awarded to the opponents and the score shall be 20 to 0. Furthermore, the forfeiting team shall receive 0 classification point. 28
20.2.2 For a 2-games (home and away) total points series (aggregate score) and for Play-Offs (best of 3), the team that forfeits in the first, second, or third game shall lose the series or Play-Offs by 'forfeit'. This does not apply for Play-Offs (be... 28
20.2.3 If in a tournament the team forfeits for the second time, the team shall be disqualified from the tournament and the results of all games played by this team shall be nullified. 28
Art. 21 Game lost by default 29
21.1 Rule 29
21.2 Penalty 29
21.2.1 If the team to which the game is awarded is ahead, the score shall stand as at the time when the game was stopped. If the team to which the game is awarded is not ahead, the score shall be 2 to 0 in its favour. The defaulting team shall receive... 29
21.2.2 For a 2-games (home and away) total point series (aggregate score), the team that defaults in the first or in the second game shall lose the series by 'default'. 29
Rule Five – Violations 30
Art. 22 Violations 30
22.1 Definition 30
22.2 Penalty 30
Art. 23 Player out-of-bounds and ball out-of-bounds 30
23.1 Definition 30
23.1.1 A player is out-of-bounds when any part of his body is in contact with the floor, or any object other than a player above, on or outside the boundary line. 30
23.1.2 The ball is out-of-bounds when it touches: 30
23.2 Rule 30
23.2.1 The ball is caused to go out-of-bounds by the last player to touch or be touched by the ball before it goes out-of-bounds, even if the ball then goes out-of-bounds by touching something other than a player. 30
23.2.2 If the ball is out-of-bounds because of touching or being touched by a player who is on or outside the boundary line, this player causes the ball to go out-of-bounds. 30
23.2.3 If a player(s) move(s) to out-of-bounds or to his backcourt during a held ball, a jump ball situation occurs. 30
Art. 24 Dribbling 30
24.1 Definition 30
24.1.1 A dribble is the movement of a live ball caused by a player in control of that ball who throws, taps, rolls or bounces the ball on the floor. 30
24.1.2 A dribble starts when a player, having gained control of a live ball on the playing court throws, taps, rolls or bounces it on the floor and touches it again before it touches another player. 30
24.1.3 A player who accidentally loses and then regains control of a live ball on the playing court is considered to be fumbling the ball. 30
24.1.4 The following are not dribbles: 31
24.2 Rule 31
Art. 25 Travelling 31
25.1 Definition 31
25.1.1 Travelling is the illegal movement of one foot or both feet beyond the limits outlined in this article, in any direction, while holding a live ball on the playing court. 31
25.1.2 A pivot is the legal movement in which a player who is holding a live ball on the playing court steps once or more than once in any direction with the same foot, while the other foot, called the pivot foot, is kept at its point of contact with ... 31
25.2 Rule 31
25.2.1 Establishing a pivot foot by a player who catches a live ball on the playing court: 31
25.2.2 A player falling, lying or sitting on the floor: 32
Art. 26 3 seconds 32
26.1 Rule 32
26.1.1 A player shall not remain in the opponents' restricted area for more than 3 consecutive seconds while his team is in control of a live ball in the frontcourt and the game clock is running. 32
26.1.2 Allowances must be made for a player who: 32
26.1.3 To establish himself outside the restricted area, the player must place both feet on the floor outside the restricted area. 32
Art. 27 Closely guarded player 32
27.1 Definition 32
27.2 Rule 32
Art. 28 8 seconds 32
28.1 Rule 32
28.1.1 Whenever: 32
28.1.2 The team has caused the ball to go into its frontcourt whenever: 33
28.1.3 The 8-second period shall continue with any time remaining when the same team that previously had control of the ball is awarded a throw-in in the backcourt, as a result of: 33
Art. 29 24 seconds 33
29.1 Rule 33
29.1.1 Whenever: 33
that team must attempt a shot for a field goal within 24 seconds. 33
29.1.2 When a shot for a field goal is attempted near the end of the 24-second period and the shot clock signal sounds while the ball is in the air: 33
29.2 Procedure 34
29.2.1 The shot clock shall be reset whenever the game is stopped by an official: 34
29.2.2 The shot clock shall be reset whenever a throw-in is awarded to the opponents’ team after the game is stopped by an official for a foul or violation (including for the ball having gone out-of-bounds) committed by the team in control of the ball. 34
The shot clock shall also be reset if the new offensive team is awarded a throw-in according to the alternating possession procedure. 34
29.2.3 Whenever the game is stopped by an official for a technical foul committed by the team in control of the ball, the game shall be resumed with a throw-in from the place nearest to where the game was stopped. The shot clock shall not be reset but... 34
29.2.4 When the game clock shows 2:00 minutes or less in the fourth quarter or overtime, following a time-out taken by the team that is entitled to the possession of the ball from its backcourt, the head coach of that team has the right to decide whet... 34
29.2.5 When the team is awarded a throw-in from the throw-in line in the team’s frontcourt as part of the penalty for an unsportsmanlike or disqualifying foul, the shot clock shall be reset to 14 seconds. 35
29.2.6 After the ball has touched the ring of the opponents’ basket, the shot clock shall be reset to: 35
29.2.7 If the shot clock signal sounds in error while a team has control of the ball or neither team has control of the ball, the signal shall be disregarded, and the game shall continue. 35
Art. 30 Ball returned to the backcourt 35
30.1 Definition 35
30.1.1 A team is in control of a live ball in its frontcourt when: 35
30.1.2 A team in control of a live ball in the frontcourt has caused the ball to be illegally returned to its backcourt, if a player of that team is the last to touch the ball in his frontcourt and the ball is then first touched by a player of that team: 35
30.2 Rule 35
A team which is in control of a live ball in its frontcourt may not cause the ball to be illegally returned to its backcourt. 35
30.3 Penalty 35
The ball shall be awarded to the opponents’ team for a throw-in in its frontcourt from the place nearest to the infraction except directly behind the backboard. 35
Art. 31 Goaltending and Interference 36
31.1 Definition 36
31.1.1 A shot for a field goal or a free throw: 36
31.2 Rule 36
31.2.1 Goaltending occurs during a shot for a field goal when a player touches the ball while it is completely above the level of the ring and: 36
31.2.2 Goaltending occurs during a shot for a free throw when a player touches the ball while it is in flight to the basket and before it touches the ring. 36
31.2.3 The goaltending restrictions apply until: 36
31.2.4 Interference occurs when: 36
31.2.5 When: 36
31.3 Penalty 37
31.3.1 If the violation is committed by an offensive player, no points can be awarded. The ball shall be awarded to the opponents for a throw-in from the free-throw line extended, unless otherwise stated in these rules. 37
31.3.2 If the violation is committed by a defensive player, the offensive team is awarded: 37
31.3.3 If the goaltending is committed by a defensive player during a last free throw, 1 point shall be awarded to the offensive team, followed by a technical foul penalty charged on the defensive player. 37
Rule Six – Fouls 38
Art. 32 Fouls 38
32.1 Definition 38
32.1.1 A foul is an infraction of the rules concerning illegal personal contact with an opponent and/or unsportsmanlike behaviour. 38
32.1.2 Any number of fouls may be called on a team. Irrespective of the penalty, each foul shall be charged, entered on the scoresheet on the offender and penalised according to these rules. 38
Art. 33 Contact: General principles 38
33.1 Cylinder principle 38
33.2 Principle of verticality 38
33.3 Legal guarding position 39
33.4 Guarding a player who controls the ball 39
33.5 Guarding a player who does not control the ball 40
33.6 A player who is in the air 40
33.7 Screening: Legal and illegal 40
33.8 Charging 41
33.9 Blocking 41
33.10 No-charge semi-circle areas 41
33.11 Contacting an opponent with the hand(s) and/or arm(s) 42
33.12 Post play 42
33.13 Illegal guarding from the rear 42
33.14 Holding 42
33.15 Pushing 42
33.16 Fake being fouled 42
Art. 34 Personal foul 43
34.1 Definition 43
34.1.1 A personal foul is a player’s illegal contact with an opponent, whether the ball is live or dead. 43
34.2 Penalty 43
34.2.1 If the foul is committed on a player not in the act of shooting: 43
34.2.2 If the foul is committed on a player in the act of shooting, that player shall be awarded a number of free throws as follows: 43
Art. 35 Double foul 43
35.1 Definition 43
35.1.1 A double foul is a situation in which 2 opponents commit personal fouls on each other at approximately the same time. 43
35.1.2 To consider 2 fouls as a double foul the following conditions must apply: 43
35.2 Penalty 43
Art. 36 Technical foul 44
36.1 Rules of conduct 44
36.1.1 The proper conduct of the game demands the full and loyal cooperation of the players, head coaches, assistant coaches, substitutes, excluded players and accompanying delegation members with the officials, table officials and commissioner, if p... 44
36.1.2 Each team shall do its best to secure victory, but this must be done in the spirit of sportsmanship and fair play. 44
36.1.3 Any deliberate or repeated non-cooperation or non-compliance with the spirit and intent of this rule shall be considered as a technical foul. 44
36.1.4 The official may prevent technical fouls by giving warnings or even overlooking minor infractions which are obviously unintentional and have no direct effect upon the game, unless there is repetition of the same infraction after the warning. 44
36.1.5 If an infraction is recognised after the ball becomes live, the game shall be stopped and a technical foul charged. The penalty shall be administered as if the technical foul had occurred at the time it is charged. Whatever occurred during the ... 44
36.2 Definition 44
36.2.1 A technical foul is a player non-contact foul of a behavioural nature including, but not limited to: 44
36.2.2 A technical foul by any person permitted to sit on the team bench is a foul for disrespectfully communicating with or touching the officials, the commissioner, the table officials or the opponents, or an infraction of a procedural or an adminis... 44
36.2.3 A player shall be disqualified for the remainder of the game when he is charged with 2 technical fouls, or 2 unsportsmanlike fouls, or with 1 unsportsmanlike foul and 1 technical foul. 45
36.2.4 A head coach shall be disqualified for the remainder of the game when: 45
36.2.5 If a player or a head coach is disqualified under Art. 36.2.3 or Art. 36.2.4, that technical foul shall be the only foul to be penalised and no additional penalty for the disqualification shall be administered. 45
36.3 Penalty 45
36.3.1 If a technical foul is committed: 45
36.3.2 The opponents shall be awarded 1 free throw. The game shall be resumed as follows: 45
Art. 37 Unsportsmanlike foul 45
37.1 Definition 45
37.1.1 An unsportsmanlike foul is a player contact foul which, in the judgement of an official is: 45
37.1.2 The official must interpret the unsportsmanlike fouls consistently throughout the game and to judge only the action. 46
37.2 Penalty 46
37.2.1 An unsportsmanlike foul shall be charged on the offender. 46
37.2.2 Free throw(s) shall be awarded to the player who was fouled, followed by: 46
37.2.3 A player shall be disqualified for the remainder of the game when he is charged with 2 unsportsmanlike fouls or 2 technical fouls, or with 1 technical foul and 1 unsportsmanlike foul. 46
37.2.4 If a player is disqualified under Art. 37.2.3, that unsportsmanlike foul shall be the only foul to be penalised and no additional penalty for the disqualification shall be administered. 46
Art. 38 Disqualifying foul 46
38.1 Definition 46
38.1.1 A disqualifying foul is any flagrant unsportsmanlike action by players, substitutes, head coaches, assistant coaches, excluded players and accompanying delegation members. 46
38.1.2 A head coach who has received a disqualifying foul shall be replaced by the first assistant coach as entered on the scoresheet. If no first assistant coach is entered on the scoresheet, he shall be replaced by the captain (CAP). 46
38.2 Violence 46
38.2.1 Acts of violence may occur during the game, contrary to the spirit of sportsmanship and fair play. These should be stopped immediately by the officials and, if necessary, by public order enforcement officers. 46
38.2.2 Whenever acts of violence occur involving players on the playing court or in its vicinity, the officials shall take the necessary action to stop them. 47
38.2.3 Any of the above persons who are guilty of flagrant acts of aggression on opponents or officials shall be disqualified. The crew chief must report the incident to the organising body of the competition. 47
38.2.4 Public order enforcement officers may enter the playing court only if requested to do so by the officials. However, should spectators enter the playing court with the obvious intention of committing acts of violence, the public order enforcemen... 47
38.2.5 All areas beyond the playing court or its vicinity, including entrances, exits, hallways, dressing rooms, etc., come under the jurisdiction of the organising body of the competition and the public order enforcement officers. 47
38.2.6 Physical actions by players or any person permitted to sit on the team bench, which could lead to damaging of game equipment, must not be permitted by the officials. 47
38.3 Penalty 47
38.3.1 A disqualifying foul shall be charged on the offender. 47
38.3.2 Whenever the offender is disqualified according to the respective articles of these rules, he shall go to and remain in his team's dressing room for the duration of the game or, if he so wishes, he shall leave the building. 47
38.3.3 Free throw(s) shall be awarded: 47
38.3.4 The number of free throws shall be awarded as follows: 47
Art. 39 Fighting 48
39.1 Definition 48
39.2 Rule 48
39.2.1 Substitutes, excluded players or accompanying delegation members who leave the team bench area during a fight, or during any situation which may lead to a fight, shall be disqualified. 48
39.2.2 Only a head coach and/or first assistant coach are permitted to leave the team bench area during a fight, or during any situation which may lead to a fight, to assist the officials to maintain or to restore order. In this situation, they shall ... 48
39.2.3 If a head coach and/or first assistant coach leave the team bench area and neither assist nor attempt to assist the officials to maintain or to restore order, they shall be disqualified. 48
39.3 Penalty 48
39.3.1 Irrespective of the number of persons disqualified for leaving the team bench area, a single technical foul (‘B’) shall be charged on the head coach. 48
39.3.2 If persons of both teams are disqualified under this article and there are no other foul penalties remaining for administration, the game shall be resumed as follows. 48
39.3.3 All disqualifying fouls shall be entered on the scoresheet as described in B.8.3 and shall not count as team fouls. 48
39.3.4 All possible foul penalties on players on the playing court involved in a fight or any situation which leads to a fight, shall be dealt with in accordance with Art. 42. 49
39.3.5 All possible disqualification foul penalties on first assistant coach, substitute, excluded player or an accompanying delegation member involved actively in a fight or any situation which leads to a fight, shall be penalised in accordance with... 49
Rule Seven – General provisions 50
Art. 40 5 fouls by a player 50
40.1 A player who has committed 5 fouls shall be informed by an official and must leave the game immediately. He shall be substituted within 30 seconds. 50
40.2 A foul by a player who has previously committed 5 fouls is considered as an excluded player’s foul and it is charged and entered on the scoresheet on the head coach ('B'). 50
Art. 41 Team fouls: Penalty 50
41.1 Definition 50
41.1.1 A team foul is a personal, technical, unsportsmanlike or disqualifying foul committed by a player. A team is in the team foul penalty situation after it has committed 4 team fouls in a quarter. 50
41.1.2 All team fouls committed in an interval of play shall be considered as being committed in the following quarter or overtime. 50
41.1.3 All team fouls committed in each overtime shall be considered as being committed in the fourth quarter. 50
41.2 Rule 50
41.2.1 When a team is in the team foul penalty situation, all following player personal fouls committed on a player not in the act of shooting shall be penalised by 2 free throws, instead of a throw-in. The player on whom the foul was committed shall ... 50
41.2.2 If a personal foul is committed by a player of the team in control of the live ball, or of the team entitled to the ball, such a foul shall be penalised by a throw-in for the opponents. 50
Art. 42 Special situations 50
42.1 Definition 50
42.2 Procedure 50
42.2.1 All fouls shall be charged and all penalties identified. 50
42.2.2 The order in which all infractions occurred shall be determined. 50
42.2.3 All equal penalties on the teams and all double foul penalties shall be cancelled in the order in which they were called. Once the penalties have been entered on the scoresheet and cancelled they are considered as never having occurred. 50
42.2.4 If a technical foul is called, that penalty shall be administered first, regardless whether the order of the penalties has been determined or whether the administration of the penalties has been started. 50
42.2.5 The right to possession of the ball as part of the last penalty to be administered shall cancel any prior rights to possession of the ball. 51
42.2.6 Once the ball has become live on the first free throw or on a throw-in penalty, that penalty can no longer be used for cancelling any remaining penalties. 51
42.2.7 All remaining penalties shall be administered in the order in which they were called. 51
42.2.8 If, after the cancellation of equal penalties on both teams, there are no other penalties remaining for administration, the game shall be resumed as follows. 51
Art. 43 Free throws 51
43.1 Definition 51
43.1.1 A free throw is an opportunity given to a player to score 1 point, uncontested, from a position behind the free-throw line and inside the semi-circle. 51
43.1.2 A set of free throws is defined as all free throws and possible following possession of the ball resulting from a single foul penalty. 51
43.2 Rule 51
43.2.1 When a personal, an unsportsmanlike or a disqualifying contact foul is called, the free throw(s) shall be awarded as follows: 51
43.2.2 When a technical or a disqualifying non-contact foul is called, any member of the opponents’ team as designated by his head coach shall attempt the free throw(s). 51
43.2.3 The free-throw shooter shall: 51
43.2.4 The players in the free-throw rebound places shall be entitled to occupy alternating positions in these spaces, which are considered to be 1 m in depth (Diagram 6). 51
43.2.5 Players not in the free-throw rebound places shall remain behind the free-throw line extended and behind the 3-point field goal line until the free throw ends. 52
43.2.6 During a free throw(s) to be followed by another set(s) of free throws or by a throw-in, all players shall remain behind the free-throw line extended and behind the 3-point field goal line. 52
43.3 Penalty 52
43.3.1 If a free throw is successful and the violation(s) is committed by the free-throw shooter, the point shall not count. 52
43.3.2 If a free throw is successful and the violation(s) is committed by any player(s) other than the free-throw shooter: 52
43.3.3 If a free throw is not successful and the violation is committed by: 53
Art. 44 Correctable errors 53
44.1 Definition 53
44.2 General procedure 53
44.2.1 To be correctable the above-mentioned errors must be recognized by the officials, commissioner, if present, or table officials before the ball becomes live following the first dead ball after the game clock has started following the error. 53
44.2.2 An official may stop the game immediately upon recognition of a correctable error, as long as neither team is placed at a disadvantage. 53
44.2.3 Any fouls committed, points scored, time used and additional activity which may have occurred after the error has occurred and before its recognition, shall remain valid. 53
44.2.4 After the correction of the error the game shall be resumed from the place it was stopped to correct the error, unless otherwise stated in these rules. The ball shall be awarded to the team entitled to the ball at the time the game was stopped ... 53
44.2.5 Once an error that is still correctable has been recognised, and: 53
44.2.6 Correctable errors cannot be corrected after the crew chief has signed the scoresheet. 53
44.2.7 An error in scorekeeping, time-keeping or shot clock operations involving the score, number of fouls, number of time-outs, game clock and shot clock time consumed or omitted, may be corrected by the officials at any time before the crew chief h... 53
44.3 Special procedure 54
44.3.1 Awarding an unmerited free throw(s). 54
44.3.2 Failing to award a merited free throw(s). 54
44.3.3 Permitting the wrong player to attempt a free throw(s). 54
Rule Eight – Officials, table officials, commissioner: Duties and powers 55
Art. 45 Officials, table officials and commissioner 55
45.1 The officials shall be a crew chief and 1 or 2 umpire(s). They shall be assisted by the table officials and by a commissioner, if present. 55
45.2 The table officials shall be a scorer, an assistant scorer, a timer and a shot clock operator. 55
45.3 The commissioner shall sit between the scorer and the timer. His primary duty during the game is to supervise the work of the table officials and to assist the crew chief and umpire(s) in the smooth functioning of the game. 55
45.4 The officials of a given game should not be connected in any way with either team on the playing court. 55
45.5 The officials, the table officials and the commissioner shall conduct the game in accordance with these rules and have no authority to change them. 55
45.6 The officials' uniform shall consist of an officials’ shirt, long black trousers, black socks and black basketball shoes. 55
45.7 The officials and table officials shall be uniformly dressed. 55
Art. 46 Crew chief: Duties and powers 55
46.1 Inspect and approve all equipment to be used during the game. 55
46.2 Designate the official game clock, shot clock, stopwatch and recognise the table officials. 55
46.3 Select a game ball from at least 2 used balls provided by the home team. Should neither of these balls be suitable as the game ball, he may select the best quality ball available. 55
46.4 Not permit any player to wear objects that may cause injury to other players. 55
46.5 Administer a jump ball to begin the first quarter and an alternating possession throw-in to begin all other quarters and overtimes. 55
46.6 Have the power to stop a game when conditions warrant it. 55
46.7 Have the power to determine that a team shall forfeit the game. 55
46.8 Carefully examine the scoresheet at the end of playing time or at any time he feels is necessary. 55
46.9 Approve and sign the scoresheet at the end of playing time, terminating the officials' administration and connection with the game. The officials' power shall begin when they arrive on the playing court 20 minutes before the game is scheduled t... 55
46.10 Enter on the reverse side of the scoresheet, in the dressing room before signing the scoresheet: 56
46.11 Make the final decision whenever necessary or when the officials disagree. To make a final decision he may consult the umpire(s), the commissioner, if present, and/or the table officials. 56
46.12 Be authorised to approve before the game and use, if available, an Instant Replay System (IRS) to decide before he signs the scoresheet: 56
46.13 After being notified by the timer, shall blow his whistle before the first and third quarter when 3 minutes and 1.5 minutes remain until the beginning of the quarter. The crew chief shall also blow his whistle before the second and fourth quarte... 56
46.14 Have the power to make decisions on any point not specifically covered by these rules. 56
Art. 47 Officials: Duties and powers 57
47.1 The officials shall have the power to make decisions on infractions of the rules committed either within or outside the boundary line including the scorer's table, the team benches and the areas immediately behind the lines. 57
47.2 The officials shall blow their whistles when an infraction of the rules occurs, a quarter or overtime ends or the officials find it necessary to stop the game. The officials shall not blow their whistles after a successful field goal, a successfu... 57
47.3 When deciding on a personal contact or violation, the officials shall, in each instance, have regard to and weigh up the following fundamental principles: 57
47.4 Should a protest be filed by one of the teams, the crew chief (commissioner, if present) shall, upon receipt of the protest reasons, report in writing the incident to the organising body of the competition. 57
47.5 If an official is injured or for any other reason cannot continue to perform his duties within 5 minutes of the incident, the game shall be resumed. The remaining official(s) shall officiate alone for the remainder of the game, unless there is th... 57
47.6 For all international games, if verbal communication is necessary to make a decision clear, it shall be conducted in the English language. 57
47.7 Each official has the power to make decisions within the limits of his duties, but he has no authority to disregard or question decisions made by the other official(s). 57
47.8 The implementation and interpretation of the Official Basketball Rules by the officials, regardless if an explicit decision was made or not, is final and cannot be contested or disregarded, except in cases where a protest is allowed (see Annex C). 57
Art. 48 Scorer and assistant scorer: Duties 58
48.1 The scorer shall be provided with a scoresheet and shall keep a record of: 58
48.2 The scorer shall also: 58
48.3 The assistant scorer shall operate the scoreboard and assist the scorer. In case of any discrepancy between the scoreboard and the scoresheet which cannot be resolved, the scoresheet shall take precedence and the scoreboard shall be corrected acc... 58
48.4 If a scorekeeping error is recognised on the scoresheet: 58
Art. 49 Timer: Duties 59
49.1 The timer shall be provided with a game clock and a stopwatch and shall: 59
49.2 The timer shall measure playing time as follows: 59
49.3 The timer shall measure a time-out as follows: 59
49.4 The timer shall measure an interval of play as follows: 59
Art. 50 Shot clock operator: Duties 59
50.1 Started or restarted when: 59
50.2 Stopped, but not reset, with the remaining time visible, when the same team that previously had control of the ball is awarded a throw-in as the result of: 60
50.3 Stopped and reset to 24 seconds, with no display visible, when: 60
50.4 Stopped and reset to 14 seconds, with 14 seconds visible, when: 60
50.5 Switched off, after the ball becomes dead and the game clock has been stopped in any quarter or overtime when there is a new control of the ball for either team and there are fewer than 14 seconds on the game clock. 61
A – Officials’ signals 62
A.1 The hand signals illustrated in these rules are the only valid officials’ signals. 62
A.2 While reporting to the scorer’s table it is strongly recommended to verbally support the communication (in international games in the English language). 62
A.3 It is important that the table officials are familiar with these signals. 62
B – The scoresheet 70
B.1 The scoresheet shown in Diagram 8 is the one approved by the FIBA Technical Commission. 71
B.2 It consists of 1 original and 3 copies, each to be of different coloured paper. The original, on white paper, is for FIBA. The first copy, on blue paper, is for the organising body of the competition, the second copy, on pink paper, is for the wi... 71
B.3 At least 40 minutes before the game is scheduled to begin, the scorer shall prepare the scoresheet in the following manner: 71
B.3.1 He shall enter the names of the 2 teams in the space at the top of the scoresheet. The team 'A' shall always be the local (home) team or for tournaments or games on a neutral playing court, the first team named in the schedule. The other team sh... 71
B.3.2 He shall then enter: 71
B.3.3 Team 'A' shall occupy the upper part of the scoresheet, team 'B' the lower part. 71
B.3.3.1 In the first column, the scorer shall enter the licence number (last 3 digits) of each player, head coach and first assistant coach. For tournaments, the number of the licences shall only be entered for the first game played by the teams. 71
B.3.3.2 In the second column, the scorer shall enter each player's name and initials in the order of the shirt numbers, all in BLOCK CAPITAL letters, using the list of team members as provided by the head coach or his representative. The captain of th... 71
B.3.3.3 If a team presents fewer than 12 players, the scorer shall draw a line through the spaces for the player’s licence number, name, number, player in, in the line below the last entered player. If there are less than 11 players, the horizontal li... 71
B.3.4 At the bottom of each team's section, the scorer shall enter (in BLOCK CAPITAL letters) the names of the team's head coach and first assistant coach. 72
B.3.5 At the bottom of the scoresheet the scorer shall enter (in BLOCK CAPITAL letters) the names of himself, assistant scorer, timer and shot clock operator. 72
B.4 At least 10 minutes before the game is scheduled to begin each head coach shall: 72
B.4.1 Confirm his agreement with the names and the corresponding numbers of his team members. 72
B.4.2 Confirm the names of the head coach and first assistant coach. If there is no head coach and no first assistant coach, the captain shall act as player coach and shall be entered with a (CAP) behind his name. 72
B.4.3 Enter a small 'x' beside the player's number in the 'Player in' column for the 5 players to begin the game. 72
B.4.4 Sign the scoresheet. 72
B.5 At the beginning of the game, the scorer shall circle the small 'x' of the 5 players in the 'Player in' column in each team to begin the game. 72
B.6 During the game, the scorer shall draw a small 'x' (not circled) when the substitute enters the game for the first time as a player. 72
B.7 Time-outs 72
B.7.1 Time-outs granted shall be entered on the scoresheet by entering the minute of the playing time of the quarter or overtime in the appropriate boxes below the team's name. 72
B.7.2 At the end of each half and overtime, unused boxes shall be marked with 2 horizontal parallel lines. Should the team not be granted its first time-out before the game clock shows 2:00 minutes in the fourth quarter, the scorer shall mark 2 horizo... 72
B.8 Fouls 73
B.8.1 Player fouls may be personal, technical, unsportsmanlike or disqualifying and shall be entered to the player. 73
B.8.2 Fouls committed by head coach, first assistant coach, substitutes, excluded players and accompanying delegation members may be technical or disqualifying and shall be entered to the head coach. In addition, disqualifying fouls committed by perso... 73
B.8.3 All fouls shall be entered as follows: 73
B.8.3.1 A personal foul shall be entered with a 'P'. 73
B.8.3.2 A technical foul on a player shall be entered with a 'T'. A second technical foul shall also be entered with a ‘T’, followed by a ‘GD’ for the game disqualification in the following space. 73
B.8.3.3 A technical foul on the head coach for his personal unsportsmanlike behaviour shall be entered with a 'C'. A second similar technical foul shall also be entered with a ‘C’, followed by a ‘GD’ in the following space. 73
B.8.3.4 A technical foul on the head coach for any other reason shall be entered with a 'B'. A third technical foul (one of them could be a ‘C’) shall be entered with a ‘B’ or ‘C’, followed by a ‘GD’ in the following space. 73
B.8.3.5 An unsportsmanlike foul on a player shall be entered with an 'U'. A second unsportsmanlike foul shall also be entered with an ‘U’, followed by a ‘GD’ in the next following space. 73
B.8.3.6 A technical foul on a player with an earlier unsportsmanlike foul or an unsportsmanlike foul on a player with an earlier technical foul shall also be entered with an ‘U’ or ‘T’ followed by a ‘GD’ in the next following space. 73
B.8.3.7 A disqualifying foul shall be entered with a 'D'. 73
B.8.3.8 Any foul involving a free throw(s) shall be entered with adding the corresponding number of free throws (1, 2 or 3) beside the 'P', 'T', 'C', 'B', 'U' or 'D'. 74
B.8.3.9 All fouls on both teams involving equal penalties shall be cancelled according to Art. 42 and entered by adding a small 'c' beside the 'P', 'T', 'C', 'B', 'U' or 'D'. 74
B.8.3.10 A disqualifying foul on an first assistant coach, substitute, excluded player or an accompanying delegation member, including for leaving the team bench area in a fight, shall be entered as a technical foul on the head coach by entering a 'B2'. 74
B.8.3.11 An ‘F’ shall be entered, after the ‘D2’ or ‘D’, in all remaining spaces of the disqualified head coach, first assistant coach, substitute or excluded player in a fight. 74
B.8.3.12 Examples of disqualifying fouls on a head coach, first assistant coach, substitute, excluded player or accompanying delegation member: 74
B.8.3.13 Examples of disqualifying fouls for leaving the team bench area in the fight on a head coach, first assistant coach, substitute, excluded player or accompanying delegation member: 74
B.8.3.14 Examples of disqualifying fouls for his active involvement in the fight on a head coach, first assistant coach, substitute, excluded player or accompanying delegation member: 75
B.8.4 At the end of the second quarter and at the end of the game, the scorer shall draw a thick line between the spaces that have been used and those that have not been used. 76
B.9 Team fouls 76
B.9.1 For each quarter, 4 spaces are provided on the scoresheet (immediately below the team's name and above the players' names) to enter the team fouls. 76
B.9.2 Whenever a player commits a personal, technical, unsportsmanlike or disqualifying foul, the scorer shall enter the foul on the team of that player by marking a large 'X' in the designated spaces in turn. 76
B.9.3 At the end of each quarter, the scorer shall obliterate the remaining spaces with 2 horizontal parallel lines. 76
C – Protest procedure 79
C.1 A team may file a protest if its interests have been adversely affected by: 79
C.2 In order to be admissible, a protest shall comply with the following procedure: 79
C.3 The crew chief shall, following receipt of the protest reasons, report in writing the incident which leads to the protest, to the FIBA representative or to the competent body. 79
C.4 The competent body shall issue any procedural requests which it deems appropriate and shall decide on the protest as soon as possible, and in any event no later than 24 hours following the end of the game. The competent body shall use any reliable... 79
C.5 The decision of the competent body is also considered as a field of play rule decision and is not subject to further review or appeal. Exceptionally, decisions on eligibility may be appealed as provided for in the applicable regulations. 79
C.6 Special rules for FIBA competitions or competitions which do not provide otherwise in their regulations: 79
D – Classification of teams 80
D.1 Procedure 80
D.1.1 Teams shall be classified according to their win-loss record, namely 2 classification points for each game won, 1 classification point for each game lost (including lost by default) and 0 classification point for a game lost by forfeit. 80
D.1.2 The procedure is to be applied for all competitions with a round-robin system. 80
D.1.3 If 2 or more teams have the same win-loss record of all games in the group, the game(s) between these 2 or more teams shall decide on the classification. If these 2 or more teams have the same win-loss record of the games between them, further c... 80
D.1.4 If at any level of these criteria one or more team(s) are already classified, the procedure of D.1.3 shall be repeated from the beginning for all the remaining teams not classified yet. 80
D.2 Examples 80
D.2.1 Example 1 80
D.2.2 Example 2 80
D.2.3 Example 3 81
D.2.4 Example 4 81
D.2.5 Example 5 82
D.2.6 Example 6 83
D.2.7 Example 7 83
D.3 Forfeit 84
D.3.1 A team which without valid reason, fails to show up for a scheduled game or withdraws from the playing court before the end of the game, shall lose the game by forfeit and receive 0 classification point. 84
D.3.2 If the team forfeits for a second time, the results of all games played by this team shall be nullified. 84
D.3.3 If the team forfeits for a second time in a competition played in groups, and the best placed team(s) from each group shall qualify for the next round of the competition, the results of all games played by the last placed team in the cross-over ... 84
D.3.4 If the team forfeits for a second time in a competition played in groups, and for the final group classification all the teams in all groups must have the same number of games played, the results of all games played by the last placed teams in a... 85
D.4 Home and away games (aggregate score) 87
D.4.1 For a 2-games home and away total points series (aggregated score) competition system, the 2 games shall be considered as 1 game of 80 minutes duration. 87
D.4.2 If the score is tied at the end of the first game, no overtime shall be played. 87
D.4.3 If the aggregated score of both games is tied, the second game shall continue with as many overtimes of 5 minutes as necessary to break the tie. 87
D.4.4 The winner of the series shall be the team that: 87
D.5 Examples 87
D.5.1 Example 1 87
D.5.2 Example 2 87
D.5.3 Example 3 87
D.5.4 Example 4 87
D.5.5 Example 5 87
D.5.6 Example 6 87
E – Media time-outs 88
E.1 Definition 88
E.2 Rule 88
E.2.1 In each quarter 1 Media time-out is permitted, in addition to the regular team time-outs. Media time-outs in an overtime are not permitted. 88
E.2.2 The first time-out in each quarter (team or Media) shall be 60, 75, 90 or 100 seconds in duration. 88
E.2.3 The duration of all other time-outs in a quarter shall be 60 seconds. 88
E.2.4 Both teams shall be entitled to 2 time-outs during the first half and 3 time-outs during the second half. 88
E.3 Procedure 88
E.3.1 Ideally, the Media time-out shall be taken before the 5:00 minutes remaining in the quarter. However, there is no guarantee that this shall be the case. 88
E.3.2 If neither team has requested a time-out before the 5:00 minutes remaining in the quarter then a Media time-out shall be granted at the first opportunity when the ball is dead and the game clock is stopped. This time-out shall not be charged on ... 88
E.3.3 If either team is granted a time-out before the 5:00 minutes remaining in the quarter, that time-out shall be used as a Media time-out. 88
E.3.4 According to this procedure, there would be a minimum of 1 time-out in each quarter and a maximum of 6 time-outs in the first half and a maximum of 8 time-outs in the second half. 88
Index to the rules 90

RkJQdWJsaXNoZXIy Mjk0MTY=